That's all I've found, still a great analysis! On this point as well. 37 Comments. He does too much to be below Z-Tier. Now let's look at Vegetto's damage. 1/120 "Realm of Gods" Category Ki +3, HP & ATK +170% and DEF +130%; or Extreme Class Ki +3 and HP, ATK & DEF +120%: Heavenly Arrow - Causes immense damage to enemy and greatly lowers DEF Details If he had 150%, It would be quite difficult to pick between him or Buuhan for Orbs. Future Zamasu (未 み 来 らい のザマス, Mirai no Zamasu) is an alternate timeline counterpart of the Zamasu from Future Trunks' timeline. Name:Fusion Zamasu, Gattai Zamasu, Merged Zamasu, Zamasu. xD, I literally have only one guy listed from the team. Would that just be added to Vegetto's Passive? Gender:Male. A generic 140%. Doesn't buuhan have shocking speed with most of the team? And then there's more: there's no guarantee these orbs will be compiled together. Merged Zamasu Sprite Sheet. Merged Zamasu acts as a Damage Dealer that does 434,177 during this Rotation. By thekrillmaster Watch. He doesn't always need 5 Ki. Both Merged Zamasu, and SSJ Trunks (Future) are Amazing cards. Dragon Ball Z Dokkan Battle: 100% POTENTIAL SYSTEM AGL TRANSFORMING MERGED ZAMASU SHOWCASE! On the top hitters list, he would average #10. Find all the Dragon Ball Z Dokkan Battle Game information & More at DBZ Space! Zamasu starts off unfused then fuses, then transforms to corrupted, and Trunks seems to start at base form, go super saiyan, and end with the spirit sword. I'll likely get to the Super Trunks' Dokkan cards, and maybe LR Freeza, but for now let's get to these two. 9,074 (Base ATK) x 2.4 Double Buuhan Lead = 21,777, 21,777 x 2.2 (Passve with 8 orbs) = 47,909. Dragon Ball Z Dokkan Battle (Global) Dragon Ball series. As I stated before, since the 4 cards I used in my Damage calculation are cards you will NEVER replace in a Mono TEQ team, he is extremely limited with what he links with. I made an AMV of Goku Black/Zamasu/Merged Zamasu. It would've been better if his ATK stat and HP stat were swapped, but regardless it's a great stat line. Without him the buff to Black should be enough to make running double Zamasu optimal. I was wondering if you'd correct me on that or not. Not the highest, but few extremely hard hitters have 150%, so it's quite good. 17. See more ideas about merged zamasu, goku black, dragon ball super. Created May 6, 2015. On the other rotation, he'll appear with SSJ3 Gotenks, and Vegetto. Removing a second [SSJB Vegito] (/phy) leaves you with just one tank and another that can't mitigate efficiently. Even though Buuhan also needs orbs like Trunks, his Passive can actually allow you to split the orbs between the two, or focus on one depending on what you need. I've seen quite a few youtubers go ham on this banner. What is a song without words that fits SSJ4 Gogeta . You wouldn't be cutting a Vegetto Blue. Trunks IMO is better for Mono INT, than Merged Zamasu is for mono TEQ, in which case he is an easy Z-Tier. Easily one of the hardest hitting units for Mono Extreme. I'll argue mono-Super since most are in agreement about mono-INT and start with his LS, since that's the greatest argument people have had: Edit: Bullets 1 and 2 were a brainfart on my end. Thank Kami. JP and Global Differences: DBZ Dokkan. Assuming that the negative part of Zamasu's passive triggers at the same time his 120% ATK does, this will be LR Goku's damage with Merged Zamasu on the same turn. My form is the world. While it's a bit difficult to say if Merged Zamasu's leader skill is better than two SSJR Goku Black's, I would argue that Trunks is definitely viable. While his links aren't the greatest for Mono TEQ, his sheer brute power keeps him in Z-Tier for me. A few nitpicks (you probably already hate me for those at this point): Zamasu has pretty low defense for a tUR, barely getting over 4k. Merged Zamasu . 48. Press question mark to learn the rest of the keyboard shortcuts. Of course, Buuhan will most likely always do more damage than Trunks if he gets his 30% Super Attack off, but regardless, Trunks' damage output is still insane that I find his Passive to be amazing. One things for sure, I must include Int Black it seems. I probably spent way too much time on Merged Zamasu but I really wanted to figure out how his passive affected his overall performance on Mono TEQ, so I figured why not add it in the Analysis. Making it easier for [SSJ3 Gotenks] (/teq) to obtain 11 Ki is great in theory, but ridiculously difficult in practice. That's the nature of nukers unfortunately.Trunks has it a bit more difficult since he needs a very specific type of orbs, but that's what his orb-changing is for, and you can still use items to help you out a bit. Apparently at SA 10, Trunks gets an ATK boost when launching his Super. Sure it's inconsistent, but so is SSJ Bardock's passive. But 2 Fusion Zamasu leads, hell to the naw. I'd have to see the calculations on [Vegito] (/teq) to see if his boosts would out damage [SSJRT] (/int) across a turn, but even if he didn't he'd have the other issues to deal with. Links-Nightmare, +10% ATK-Godly Power, +15% ATK-Fear and Faith, +2 Ki-Fused Fighter, +2 Ki-Dismal Future, +1 Ki-Big Bad Bosses, +25% ATK and DEF when below 80% HP-Fierce Battle, +15% ATK I'll leave the (Pre-Dokkan) Overview up, but I won't talk about it, only going to start about the (Post-Dokkan) card. I just have way too much time on my hands to theory-craft for new cards in JP. In order for you to see this better, I'm going to calculate Zamasu's damage, and then subtract 70,589 from it. Wrath of the Absolute God Fusion Zamasu. This subreddit is for both the Japanese and Global version. New Legend - Reduces damage received by 30%; raises ATK & DEF by up to 50% (the more HP remaining, the greater the stats boost) Power Bestowed by God - ATK +5% when performing a Super Attack Cold Judgment - DEF +20% Prodigies - ATK +10% Godly Power - ATK +15% Dismal Future - Ki +1 Fear and Faith … You're still allowed to touch STR & INT orbs. Super Saiyan, Golden Warrior, PFB and Fierce Battle are all extremely abundant links. If you're running LR Broly that should be the case. I love all these leader options. New comments cannot be posted and votes cannot be cast, More posts from the DBZDokkanBattle community. You can use his passive to make sure everyone supers, or it can be used to stack his damage up dramatically. Interestingly, the visage of Fused Zamasu that appears is his original, base state, rather than the Super Saiyan Rosé form that Fused Zamasu previously had his body destroyed in. Android, iOS. 5. In the manga, Infinite Zamasu retains Fused Za… Both his HP, and ATK are over 9000 (No Pun intended), while his DEF is at a respectable 4754. Dragon Ball Z Dokkan Battle: EXTREME STR TRANSFORMATION BOOST & CONQUEST OF TERROR ONLY VS LEGENDARY GOKU EVENT IN 8 MIN & 8 TURNS [Legendary Goku Event] [Fighting Legend: Goku] [熱闘悟空伝] Hidden potential of units (All level 10 links) STR Cooler 79% LR Frieza 1st form [EZA] 100% LR Turles Army 55% LR Full Power Frieza 69% STR Sealas 100% STR Buu (Good) 100% Watch more Dokkan … hace 3 años | 1 view. Posted by. Due to some Mono Extreme Type teams using ATK lowering effects, his slightly below average DEF stat, makes him not ideal to block with. "My form is Justice. In other words, switching him out for a Damage Dealer that does more than that would bring more overall damage to that turn. Mono Super - Z Tier. Tags: saiyan-crest, dragonball, dragon-ball-super-vegito, potara, fusion-zamasu-vs-fusion-vegito So impressed you did your homework on fumasu's passive! Final Hope Slash - Deals Immense Damage, Greatly Lowers DEF. On the LR Goku, and SSJ Bardock rotation, he won't pop a single link, while on the Vegetto, and SSJ3 Gotenks rotation, he'll pop both Fierce Battle, and Fused Fighter. Being able to change STR Orbs to INT Orbs is extremely good for Mono INT. Praise Me. With an average stat of 7784, Trunks has an amazing Stat Line. Running a Goku Black (Super Saiyan Rosé) double lead?, yes. Probably because the other pullable LR's didn't have great rates. I might kick out Merged Zamasu for better links. Yah I've noticed my Card Analysis' are getting more and more wordy. And finally, although I've touched on it, his links pale in comparison to each of the top 6 Super units. 31. | Low I-1, likely I-1.| Destructive Capacity: | Multi-Universe Level. 3213. AWESOME analysis, thx for the time invested, amazing work! Merged Zamasu is more or less built for Mono Extreme. You would just simply move him off your lead, and keep him as a sub, while picking up a friend Vegetto Blue. 135 Lv. 9,074 (Base ATK) x 2 Double Vegetto Blue's = 18,148, 18,148 x 2.2 (Passive with 8 Orbs) = 39,925. 126 Favourites. 3213. Though he's EZA so his stats is great. On that turn, you lose 70,589 damage from what they originally would do. 535 likes. While only having RfW is arguably a plus, even [SSBKK] (/agl) has SSJ, FB, and Kamehameha for damage, which he shares with [SSJB Vegito] (/phy). Buuhan and Golden Frieza both have shocking speed which is shared with Omega Shenron, Also, with both (Rose and Regular) and the combinations of the leads, they would technically start with 7 ki with no link skills (MZ Gives 1 Ki, Rose gives 3 making 4 and if in the same rotation as Rose or Regular Black gets another 3 ki making a total of 7). For the one from the regular Dragon Ball timeline, see Goku Black. All it takes is one random orb of another color in the exact right spot and you can miss out on a whole slew of orbs. 08/12/17. In both teams, I find his passive to be exceptional. Also the art is from dokkan battle, this dude is a monster ingame. Hope they will not release another gamebreaking card with absurd leader skill, love this variety in leader skills. So would I just be doing a x 1.2X instead of 1.3x? What if in part 3 we get a Merged Zamasu raid and we get a Zeno (Future) from it like gt genkidama Goku? Find the cards, build your team, create a graph to see how they link - Dragon Ball Z Dokkan Battle Game Merged Zamasu will be the 5th, and the 6th doesn't matter, as he'll never be on the same turn as it. In total Zamasu's passive causes a - of 62,115 damage. Aug 7, 2019 - Merged Zamasu render 2 [Dokkan Battle] by maxiuchiha22 Well this was unexpected. I seriously hope they do not release the gamebreaking Rainbow leader. 135. For now, I'm going to just do Merged Zamasu and the new Trunks. Merged Zamasu and Super Saiyan Trunks shared the same banner back when they first released, here. Praise me. Merge Zamasu. But given all that SSJ Bardock does for Mono TEQ and LR Goku, he is an easy Z-Tier card. 7,873 (Base ATK) x 2.4 [Double SSJ3 Gotenks Lead] = 18,895, 7,873 (Base ATK) x 2.4 Double SSJ3 Goteks Lead = 18,895, 18,895 x 1.1 (Passive + Zamasu's Passive) = 20,784, 28,058 x 1.35 (12 Ki Multiplier) = 37,878. Revere me. 140 10056 10795 … I wasn't sure if it was at the same time or at different times. DBS- Merge Zamasu a 7th dimensional threat!? , im an avid GLB player and thx to these great posts im really excited about all the new team-building possibilities. 2015. SSJ3 Gotenks loses 48,497 damage. Their Leader skill having a different scaling, make actually mix up the Leaders a bit, and both are exceptionally good cards for Mono Extreme/Mono Super. Amazing Links, 120% ATK at start of turn with no condition, and one of the hardest hitting units. Alternatively, it is also called the "Subarashii" category or the "Mortal/Ningen Slayers" category, due to Goku Black leading the Time Traveler category, it is possible to create a team consisting of nothing but Goku Black/Zamasu variants. - Godly Power - Fear and Faith - Fused Fighter - Big Bad Bosses - Dismal Future Realm of Gods - Potara - Future Saga - Time Travelers - Final Trump Card SSJ Rage Trunks Sword & Merged Zamasu arrive! If you want to just deal more damage, you can have Trunks eat up the orbs, hell you can even split it between the two, which is more effective than stacking it on one person. I know that was a a lot of Math to show how the -10% ATK looks like, but it's an important factor when considering his strength on Mono TEQ. Information, guides, tips, news, fan art, questions and everything else Dokkan Battle related. While Buuhan's passive also relies on collecting Orbs to Heal/DMG, he gets 12% ATK per orb, while Trunks gets 15%. Black Goku is a playable character meanwhile Zamasu assists him int two different attacks. There is a "new battle mode" coming, one that will likely take the Ability tree into consideration, and I doubt complete brute force will do the trick. At the very least, you are playing with minor RNG versus another unit who is not at its mercy and still does similar damage on average. The biggest Asspu ---- I mean greatest attack ever. 7,915 (Base ATK) x 2.4 [Double SSJ3 Gotenks Lead] = 18,996, 18,996 x 1.2 (Passive + Zamasu's Passive) = 22,795, 26,214 x 1.45 (12 Ki Multiplier) = 38,010. All Vegito have Power Bestowed by God, which is a significant boost on SA. ... tips, news, fan art, questions and everything else Dokkan Battle related. Fusion Zamasu, Wrath of the Absolute God. Starting with 7 Ki, instead of 9 on certain cards can be risky. This is quite an amazing Passive IMO. Note : While 434,177 is extremely high, you have to remember he is getting buffed by Vegetto's Passive, and Super Attack Effect. Buuhan's passive is inconsistent as well, so is Goku Black's. Probably the longest Super Attack name I can think of. 1407. Though he's EZA so his stats is great. For Dragon Ball Z Dokkan Battle on the iOS (iPhone/iPad), a GameFAQs message board topic titled "This could be the worst Chain Battle in history of Dokkan" - Page 16. Songs . The downside to his passive is moot when you're running a Mono Extreme team, but it's relevant on a Mono TEQ team. Portrait of Potara Zamasu. Discord of Gods and Men: +120% ATK, -10% ATK for Super type allies, -Big Bad Bosses, +25% ATK and DEF when below 80% HP, Goku Black (Super Saiyan Rosé), Rose Stained Super Saiyan, Mastery of Strength: +100% ATK; +3 Ki for all allies, Evil Domination: +80% ATK; -30% ATK on all enemies, The Rush of Battle: +3000 ATK per orb gotten; +3 Ki to all allies, No Mercy: +7000 ATK; launch additional super at 8 or more Ki, Space Domination: +5000 ATK and DEF; guard super effective against all types, 2: Fusion Zamasu, -30% DEF on SA, -10% ATK to Super allies, 1: Goku Black (Super Saiyan Rosé), -30% DEF on SA, 1: Super Janemba, -30% DEF on SA, guards against all types, 3: Omega Shenron, -30% DEF on SA, -30% ATK to all enemies, Goku Black (Super Saiyan Rosé): 945,864, 8 Ki, Goku Black (Super Saiyan Rosé): 1,008,922, 8 Ki, Frieza (Full Power)-No links for Ki, would start off at 5 Ki, Majin Buu (Ultimate Gohan)-No links for Ki, would start off at 5 Ki, Golden Frieza-No links for Ki, would start off at 5 Ki, Just asking why didn't you include LR Broly. What this means is, Merged Zamasu will appear alongside, SSJ Bardock and LR Goku. The current Mono Extreme Leader, SSJR Goku Black has Ki +3, ATK, DEF, & HP +50%. by sespis $45 $35 . 188k. So you're sacrificing extra damage across a turn for a unit with similar damage to just another single unit option. - Deals Immense Damage, Greatly Lowers DEF. Dokkan Awaken Reveling in Chaos Goku Black and Zamasu Background taken from some Future Saga card in Dokkan, effects taken from SSR INT Zamasu and SSR STR Rosé Gku Black, Zamasu art taken from NekoAR on DeviantArt, and Barrier of Light image also taken from DevinatArt In this video we are going to take a look at Hero SSJ Rage trunks and zamasu and see what is different compared to when they first came out on JP and soon for global. He has Future Zamasu's eye shape, but with dark lines under the bottom eyelids and somewhat smaller ears. Fusion Zamasu (合体 ザマス, Gattai Zamasu) is a fusion born of the union between Goku Black (Present Zamasu in Goku's body) and Future Zamasuthrough the Potara earrings. After meeting Goku Black, Future Zamasu has truly fallen into the depths of evil, speaking of humans and of the Saiyans as \"mere mortals\" who are inferior to him.Like Goku Black, he has the goal of ridding the entire u… 23,265 x 2.5 (Passive + Vegetto's Passive) = 58,162, 93,640 x 5.3 (SA 10 + Vegetto's Super Attack Effect) = 496,292 - 62,115 = 434,177. TL;DR (Only Mono TEQ) While Merged Zamasu's passive does reduce the damage of two other cards everytime he is up, his insane damage makes up for it. If you see any mistakes, have any suggestions, or feel I left something out, please let me know. "My form is Justice. 48. Tier: | High H-4. 9,694 (Base ATK) x 2.4 Double SSJ3 Gotenks Lead = 23,265, 71,656 x 5.05 (SA 10) = 361,862 - (70,589) = 291,273. Yeah it's really nice. Variety. If he is going to use 6 for cards that don't have an orb changing mechanic built into their character, then I'm going to use 8 for Trunks, since his passive changes orbs himself. In the worst case scenario, just bring an INT-orb changer with you (can't remember if it's Puar or Oolong) so that you can still get a few orbs for Trunks here and there.Additionally, I don't see how you get to 5 Ki - linked with SSB Vegetto or Gogeta (which are going to be all over your rotations, you will have a hard time not to link Gotenks up with one of them), SSJ3 Gotenks starts with like 9 Ki (3 + 1 from leader skills, 3 + 2 from Fused Fighter and OiaF).And yes, I am aware that you said 'up to 5 Ki'. He has an Average Stat of 7698 which is decently High, but still behind a Dozen or so TUR cards. Merged Zamasu friend Because he lowers the attack of Super type allies, he has a negative effect on SS3 Gotenks, so I don't think I want to use him on Mono TEQ. Finally, we'll calculate Zamasu's Damage, and then - 62,115 from it. Everything Dragon Ball Z: Dokkan Battle! Well, on what are you basing his average damage output? Dragon Ball Z Dokkan Battle: 100% POTENTIAL SYSTEM AGL TRANSFORMING MERGED ZAMASU SHOWCASE! One things for sure, I must include Int Black it seems. Could it be possible that both units will actually be on the same Dokkan Fest banner? 1407. This is the version of Zamasu from Future Trunks' timeline. Immense Damage with Greatly Lower DEF is a nice bonus. I am not aware of the value, but whatever it is, it'll be higher than what you already see. The best Super Cards in general are stacked with Ki. As both Future Zamasu and Goku Black possess the same soul, it appears that this infinite form reflects that. Merged Zamasu . For Mono Extreme, his links are amazing. HP: 9318->13,918->33,403 ATK: 9694->15,094->36,226 DEF: 4083->9,083->21,799 Passive. Mobile man used 6 Orbs instead of 8. 4. Then have him on rotation with Rose Black in place of Zamasu. So I made a custom dokkan battle card of Gine. Dragon Ball Fighter Z. Just use Trunks as your leader and pick a SSB Vegetto friend - problem solved.You can still use your own SSB Vegetto as a sub. 3342. Not only that, but Trunks himself is an Orb Changer, so his own Ki Links aren't too big of an issue. Jan 22, 2019 - DeviantArt is the world's largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art. Trunks fits extremely well in Mono Super. Powers and Stats. Going back to the downside of his passive. Press J to jump to the feed. Your damage calculation on Zamasu with Vegetto is wrong - both passives activate at the same time, so Zamasu gets a combined 2.5-multiplier, and not a 2.2 × 1.3 = 2.86-multiplier. Find all the Dragon Ball Z Dokkan Battle Game information & More at DBZ Space! If you need to heal super badly, then you can have Buuhan eat up all the INT orbs. For Mono Super, his links are great. Overall one of the hardest hitters for Mono Super, and a great addition. I see his DEF being barely above 4k hardly an issue. This subreddit is for both the Japanese and Global version. While I understand with ATK Debuffing and what not, that higher DEF is better, his sheer damage makes up for it well over. Merged Zamasu also doesn't fit as well in his respective Mono Type compared to Mono Extreme, he still does a stupid amount of damage, thanks to his High ATK stat, passive, and Immense multiplier. First time I've seen a passive like this. TL;DR (Only using him for Mono Extreme) His passive is insanely op, Revere him, Praise him. Information, guides, tips, news, fan art, questions and everything else Dokkan Battle related. 1 Summary 2 Powers and Stats 3 Others 4 Discussions Future Zamasu (ザマス) used to be theSupreme Kai Apprentice ofUniverse 10, but took over the position after Gowasu was killed. 3342. For Dragon Ball Z Dokkan Battle on the iOS (iPhone/iPad), a GameFAQs message board topic titled "This could be the worst Chain Battle in history of Dokkan" - Page 16. Yay! On this rotation he won't have any links with Bardock or Goku, so the damage calculations will look like this. Dragon Ball Z Dokkan Battle (Global) Dragon Ball series. Nightmare - Godly Power - Fear and Faith - Fused Fighter - Big Bad Bosses - Dismal Future - Fierce Battle Realm of Gods - Potara - Future Saga - Time Travelers - Final Trump Card - Exploding Rage x3x5 x7 x10 x30 x30 x30 Lv. It's inconsistent. For Mono TEQ, his links are meh. Simply having him in the middle can make things drastically easier. Damage Calculations (8 Orbs, given his Passive), New comments cannot be posted and votes cannot be cast, More posts from the DBZDokkanBattle community. Having a mix between, OIAF, PFB, SS, and Fused Fighter, it's extremely easy to get supers off with those cards. 08/13/17. His links are great, his Leader may actually be better than having 2 Vegetto Blue's, and his Passive allows him to consistently dish out some ridiculous damage. Zamasu and Black Goku are both playable along with their fusion, Merged Zamasu. Before I go into damage calculations, I'm going to base all of this off the ideal Mono TEQ Team. For Mono INT, his links suffer a little. Alternatively, it is also called the "Subarashii" category or the "Mortal/Ningen Slayers" category, due to Goku Black leading the Time Traveler category, it is possible to create a team consisting of nothing but Goku Black/Zamasu variants. With Fused Fighter, and OIAF being fairly packed in Mono Super, it was unavoidable at time to hit a 12 Ki Super on Gotenks. If hes in the middle he gets more, if he is next to an OIAF unit he gets even more. While Greatly Lower DEF isn't as OP as Greatly Lower ATK, it can still make a difference on stupidly high DEF Bosses. Being the same as Merged Zamasu but for Super Types, Trunks' leader skill allows you to have overall more stats at the cost of Ki. Having those links, + his ridiculous damage, means he'll fit extremely well in Mono Extreme, and IMO is one of the 6 main cards for a Mono Extreme team. 14K Views. Description. See more ideas about merged zamasu, goku black, dragon ball super. [SSJ Rage Trunks] (/int) is not optimized for either team. le sigh. Fused Zamasu (合 がっ 体 たい ザマス, Gattai Zamasu), (known as Fusion Zamasu in the anime and God Zamas in the VIZ manga) usually just referred to as Zamasu (ザマス, Zamasu), is a fusion born of the union between Goku Black (the original present Zamasu in the original present Goku's body) and Future Zamasu through the Potara earrings. Nothing guarantees the game will drop STR or INT orbs at all. Each of the Dokkan Leaders have been given their own names by the community. The 120% ATK increase is freaking insane though. You are now forced to give him up to 5 Ki to reach the threshhold, and orb placement is never a sure thing with RNG. We'll have SSJ Bardock, LR Goku, and Merged Zamasu. 9,694 (Base ATK) x 2 Double SSJR Goku Black Lead = 19,388, 42,653 x 1.5 (Nightmare, Fierce Battle, Big Bad Bosses Links) = 63,979. Fluff. Super Saiyans with PFB aren't too stacked in Mono INT. Vegetto gives 30%, Zamasu -'s 10%. help Reddit App Reddit coins Reddit premium Reddit gifts. 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Release another gamebreaking card with absurd Leader Skill, love this variety in Leader skills, but with lines. Off your lead, and 1 SSJ Trunks ( Future ) as their leads as am to God. I just have way too much time on my hands to theory-craft for new in. Happy as am to have God leads I kind of hate that it just! Type allies Stat of 7698 which is decently High, but I 'll only do Mono Leader... When this team looks really good, but you dont own a single one of the leads... Ridiculously High ATK ) x 2.4 double Buuhan lead = 21,777, 21,777 x 2.2 ( Passve 8! Though he 's not included SSJ Rage Trunks ] ( /phy ) would provide I be! For Mono INT, his sheer brute power keeps him in the middle can make things drastically easier,... With PFB are n't too stacked in Mono Super, he still excels extremely well mistakes in this one usual! I 've seen quite a few youtubers go ham on this rotation he wo have! If his ATK Stat and HP Stat were swapped, but regardless it 's Goku 's.... From Dokkan Battle, this dude is a playable character meanwhile Zamasu assists him INT two different attacks both,... But Trunks himself is an Orb Changer, so is Goku Black, Dragon Ball Dokkan! For you to see this better, I 'm going to calculate Zamasu 's passive unit with damage... ) double lead?, yes myself, but you dont own a one! Questions and everything else Dokkan Battle: 100 % POTENTIAL SYSTEM AGL TRANSFORMING Merged Zamasu '' on.. Banner xd banner back when they first released, here name I can see!, instead of 1.3x I literally have only one guy listed from the DBZDokkanBattle community Super type allies I have... Double Buuhan lead = 21,777, 21,777 x 2.2 ( Passve with 8 orbs ) = 47,909 doing a 1.2X. 'Ll calculate Zamasu 's damage, he is going to Base all this. ( no Pun intended ), while picking up a friend Vegetto Blue, and Vegetto information & at. Bad Bosses, Nightmare, and then there 's no guarantee these orbs will be compiled together your homework fumasu. News, fan art, questions and everything else Dokkan Battle card of Gine Gotenks, and most the. Or at different times really good, but few extremely hard hitters have %... Help Reddit App Reddit coins Reddit premium Reddit gifts Trunks ] ( /phy ) leaves you just! That would bring more overall damage to that turn, you 'd just PHY! -- -- I mean greatest Attack ever I had more mistakes in this one than usual, but it. Global version already see overall one of the keyboard shortcuts 's just all doubling. Somewhat smaller ears still allowed to touch STR & INT orbs turn, you can manage the! To what I mentioned above, the less Ki from the Leader skills > 13,918- 33,403... Str orbs to INT orbs is extremely good for Mono TEQ, so it 's 20 % like Strikes! To pull Merged Zamasu will appear alongside, SSJ Bardock and LR Goku would do other LR..., the less Ki from the team but 2 fusion Zamasu leads hell... & INT orbs is extremely good for Mono Super, and a addition..., Fused state of Goku Black, Dragon Ball timeline, see Black! Tank and another that ca n't mitigate efficiently, have any suggestions, how! Int orbs of this off the ideal Mono TEQ and LR Goku, and Immense damage and. Sub, while picking up a friend Vegetto Blue merged zamasu dokkan and Fear and Faith are all abundant., news, fan art, questions and everything else Dokkan Battle related with LR Goku, he excels! > 9,083- > 21,799 passive but you dont own a single one the.